Oleksandr Sirous

works with large data sets and is interested in the principles of interaction and communication in web environments, using artificial intelligence to create complex simulation environments. His background in animation and comics has influenced his practice and led to a constant search for a non-trivial approach to creating narrative and composition in media artworks. Recently, his work with game engines has led him to turn to different game mechanics and new rules of interaction in video games, finding new approaches at the intersection of already established practices in both media art and video game culture.

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